Oryan
Number of posts : 70 Age : 35 Power : 850 Job : jedi Padawan Weapon(s) : Red Lightsaber Good or Evil : Hp : 447 Str : 300 Force : 350 Int : 102 Spd : 430 Money : 720 Bp : 2 Registration date : 2008-09-16
| Subject: Ships Vechials tanks and others. Wed Sep 17, 2008 3:36 pm | |
| Rules
Space ships.
1.Captial ships (or flag ship) are limited to 1. You can not have as many as you want unless if your in a diffrent part of galaxy. 2.When building of Squadren they will be rank by plots and or the ship they fly. Red is X-wing Gold Y-wing Green-A-wing Blue- B-wing Grey-Z-headhunter. 3. Blockade runners are able to block the planet But can also act like a transport at the same time. 4. You must have atleast one Medical ship. 5. When you are in a space fight against an enemy you must accpeted it no mater . 6. You can out flank your oppanet
Land Veichals
1.There is no limit to land vechial 2. when making a base you must have Landing zones as well. 3. When facing enemy forces you may enageds them 4. supplies ill be sent to you but at certian time 5. Reinforcements may come or not just hold out 6. When you have Land Vechails you may want to bail out when it takes alot of damge.
Weakness and Strength
Rebals
X-wings Weakeness- have shileds in the back not in the front Strenght- can increase attack in sqaudren
Y-wing Weakness- Slow and easy target Strength- can be use for bomb run and can carry diffrent weapon and can use ion cannon
Z-headhunters Weakness-not as strong as x-wing Strength- Scout undected till spoted
A-wing Weakness- weak defenise Strength- Fast ship on the rebal alliances
B-wing Weakness- Not well against dog fights Strenght- can fire iron cannon if holding the trigger
Airspeeders Weakness- need two men to work the ship Strength- can take down AT-AT
Blockaid runner Weakness- can not fight against Star Destoryers Strenght- can be use combat and blocking the planet.
Alliance Assault Frigate (Mark II) Weakness- can be easy destory if there are 4 sqaudren of bombers Strength-They strong in numbers
Medcial frigate Weakness- can easy be destory if not protective Strenght- can heal you in pliot
Transport Weakness- Easy target for bomber Strenght- can transport troopers
Mon Calamari Star Cruiser ( Or home one) Weakness- can be destoryed by super star destoryer Strenght- can destory star destoryer and caryy 100 ships
MPTL-2a mobile proton torpedo launcher Weaknes- can be destory by at-ats strenght - can take on ground troops or some vehcial as well as destorying base
T-16 skyhopper Weakness- cant dogfight strenght- can destory base
T2-B Repulsor Tank Weakness easy target Strenght can call in air strike
T4-B Heavy Tank Weakness- cant attack aircraft strenght- strong defensive
Impreial
Tie Fighter: weakenes- Can be destoryer easy Strength- can be strong in numbers
Tie bombers: Weakness- Slow and easy target Strength- can be use for bomb run and can carry diffrent weapon.
Tie Intercepters Weakness-Can be easy destory Strenght- fast and strong in number
TIE Advanced x1 Starfighter Weakness- can have only 1 Strength- can be use as suprise attack
TIE avenger Weakness- not strong. Strength- can take on x-wing
TIE defender weakness- cant only protect vessiels Strength- highest defensive on the imprial
TIE scout weakness- can be easy target Strenght- can be use scouting
TIE/gt fighter Weakness-easy target Strength- can bomb run
TIE/rc vanguard Weakness- weak shields Strenght- can be good for recon mission
Corellian gunship weakness- Squadren of Fightes can destrory it Strength- can be strong in numbers
Broadside missile cruiser Weakness-Can be easy target Strength- can take on ships that arent captials
Imperial Lambda-class shuttle Weakness- can be targeted. strength- can land troops
Imperial landing craft Weaknes- same above Strength- can land troops and defenisive is high
Imperial Star Destroyer weakness- has 3 domes that use for shields and bridge deck can be destory Strenght can have in big numbers
Super Star Destroyer Weakness- same as above Strenght- same as above
Death Star. Weakness- the hole that 2 meter wide Strenght- can destory anything
Death star 2 Weaknes- Main reactor Strength can be oprational
2-M Repulsor Tank Weakness- can be desorty Strength- can take on rebals veichial
All Terrain Anti Aircraft (AT-AA walker) weakness- can be destory from ground Strength- can destory aircarfts
All Terrain Armored Transport (AT-AT walker) weaknes- neck and legs Strenght- most power full in the imperial ground fleet
All Terrain Scout Transport (AT-ST walker) Weakness-Legs strenght- strong in numbers and can scout
Imperial speeder bike weakness- doesnt have great of hp or attack strenght- use for scouting
Rebulican
ARC-170 starfighter weakness- same as the x-wings Strenght- same as the x-wing
V-wing Weakness- same as the Y-wing Strength- Can bomb run
Dreadnaught heavy cruiser Weakness- can be destory Strength second strongest on the rebulican
Republic assault ship Weakness- if face alone can be easy destory Strength- Can have alot in numbers
Republic attack cruiser Weakness- can only have one Strength- can take on any ship
Republic carrier weakness- easy target strength- can land troops
Republic assault gunboat weakness- can only be in water strenght- can attack in numbers
Self Propelled Heavy Artillery - Turbolaser (SPHA-T walker) Weakness- easy targets Strenght- bring down enemy ship before taking off
Republic attack gunship Weakness- cant be use for space battles Strenghts- can attack in air
All Terrain Attack Pod (AT-AP walker) Weakness- less fire power- Strength- can be strong in numbers
All Terrain Open Transport (AT-OT walker) weakness- slow Strength- can carry alot of troopers
All Terrain Recon Transport (AT-RT walker) Weakness- no cockpit wide open Strenght- strong in numbers
All Terrain Tactical Enforcer (AT-TE walker) weaknes- it back side isnt strong Strength- can have as many and highest defenise
Unstable Terrain Artillery Transport (UT-AT) weaknes- can only attack when not moving strength great attack power
Trade Fedatration/Speretist
droid starfighter weakness- can be destory Strength- no pliot advence AI
droid tri-fighter weakness- have weak shields Strength- No pliot Advence AI
Geonosian starfighter weakness- can only be use for scouting and escouting Strength- no pliot advence AI
Trade Federation cruiser Weakness- can be destory from bombers and assulte ships Strength- weapons is stronger
Trade Federation Droid Control Ship weakness- can be destroy from inside Strength- Can control over 5,000,000 Droids army
Trade Federation landing ship weakness- easy target and slow Strength- carry troops and vechials
Banking Clan communications frigate Weakness- can be destory by crusiers and captial ships strength- increase commincation rate by 50%
droid gunship weaknes- can only be used in land Strength- can destory land craft and transport
Trade Federation AAT (Armored Assault Tank) Weakness- can be destory by bombers Strength- most power full tank on the tradfedration army
Trade Federation MTT (Multi Troop Transport) Weakness- slow and easy target Strength- Can carry up to 1,000 droid army
(done) | |
|
Oryan
Number of posts : 70 Age : 35 Power : 850 Job : jedi Padawan Weapon(s) : Red Lightsaber Good or Evil : Hp : 447 Str : 300 Force : 350 Int : 102 Spd : 430 Money : 720 Bp : 2 Registration date : 2008-09-16
| Subject: Re: Ships Vechials tanks and others. Thu Sep 25, 2008 5:58 am | |
| Stats Page
How to use the stats Stats are use to demtrimine how strong the ships is, how defensive is, how many troops, and manymore The stats can be classfied by how high the hp armor and defense. Level up is another think were you can buy upgrade to make your fleet stronger and more powerfull. To be come a Trumph you must be master of Land and Sky. When Expirances points is gain by how much ships are destory or Conquring. The stats are base on diffrent ship and kinds
Captial ships
Captial ships will and always cause the most with 20,000,000 credits it no wounder why you can have on of these baby per fleet. they can have Troop count of 20,000 ship count of 20,000 attack and defense is really high
Curisers ships
Unlike the Captial ships these guy you can have as many as you want. 240,000 credits
Frigate There are 3 kinds frigate 1,000
the alliances assult frigate Escourt Frigate Medcial Frigate
Assult/blockaid runners
these two are your main defensive and offinesive Assult ships can carry shuttles and star craft and Blockaidrunner can block the planets. 50,00 for Assult 20,000 for blockaidrunners
Starcraft
Starcrafts are your main ships you can have like 20,000 in sqaudren. they going to be 500
Transports
Transports will only be 1,000 although they can carry few troops that makes them still not the strongest.
Vechails Tanks Walkers and others
They will cost between 15,000 to 205,000 Depends on the stats.
Last edited by Darth Oryan on Sun Oct 05, 2008 8:03 am; edited 1 time in total | |
|
Oryan
Number of posts : 70 Age : 35 Power : 850 Job : jedi Padawan Weapon(s) : Red Lightsaber Good or Evil : Hp : 447 Str : 300 Force : 350 Int : 102 Spd : 430 Money : 720 Bp : 2 Registration date : 2008-09-16
| Subject: Re: Ships Vechials tanks and others. Sun Sep 28, 2008 9:36 am | |
| All thought stats are still being test and running they will all be up however base will be requriment to built your army this will be coming soon when i get help. | |
|
Oryan
Number of posts : 70 Age : 35 Power : 850 Job : jedi Padawan Weapon(s) : Red Lightsaber Good or Evil : Hp : 447 Str : 300 Force : 350 Int : 102 Spd : 430 Money : 720 Bp : 2 Registration date : 2008-09-16
| Subject: Re: Ships Vechials tanks and others. Sun Sep 28, 2008 11:32 pm | |
| forumual of the shield and armor will be shown at the bottom
shield=hp x5
Armor= hp+shield x10 | |
|
Oryan
Number of posts : 70 Age : 35 Power : 850 Job : jedi Padawan Weapon(s) : Red Lightsaber Good or Evil : Hp : 447 Str : 300 Force : 350 Int : 102 Spd : 430 Money : 720 Bp : 2 Registration date : 2008-09-16
| Subject: Re: Ships Vechials tanks and others. Mon Sep 29, 2008 12:02 am | |
| The walkers and tank stats.
AT-AA Armor-240,000 Shield-20,000 hp-4000 Troopcount-none Ships- none attack-3000 Defense- 5,000
At-AE Armor-300,000 Shield-25,000 HP-5000 troopcount-100 Attack-3000 Defense-2500
At-AT Armor-360,000 Sheild-25000 hp-5000 Troop count-3,000 attack-10,000 defenese-5,0000
At-st Armor-120,000 shield-10,000 hp-2,000 Troopcount- none Attack3000 Defenive-2500
At-ut Armor-60,000 sheild-5000 Hp-1000 Troopcount-60000
At-op Armor-30,000 Sheild-2500 Hp-500 troopcount 10,000 Attack-1000 Defenese-500
Tanks Armor-30000 Shield-2500 hp-500 attack-1000 defense-500 | |
|
Oryan
Number of posts : 70 Age : 35 Power : 850 Job : jedi Padawan Weapon(s) : Red Lightsaber Good or Evil : Hp : 447 Str : 300 Force : 350 Int : 102 Spd : 430 Money : 720 Bp : 2 Registration date : 2008-09-16
| Subject: Re: Ships Vechials tanks and others. Fri Oct 03, 2008 9:04 pm | |
| Base
base are use for space and land. Base will be fought on planets.
There are few space base in battles
planetery Defensive
There are two known for planetary defense
Iron cannon- dissable ships. ( cost 3,000 per planet)
Sheild generator- protect your planet from bomb run.
you will start off a base off with
Constraction yard 2 power planets and the mining. | |
|
Sponsored content
| Subject: Re: Ships Vechials tanks and others. | |
| |
|